Kernel v0.7.14 Update Content
Kernel » Devlog
Bug Fixes
Fixed an issue where dice could ignore space limits and swap with units in the preparation area.
New Features and Improvements
Optimized the behavior logic of [Ability: Kite].
Added a new Patch System.
Improved the card selection panel.
Added items: [Shuffler], [Emergency Autocannon], [Delayed-Explosion Charge], [Beast Tonic], [Reflective Wall] (release version content).
Improved visual effects for item triggers.
Added characters: [Nachar – Red Peak Overlord], [Little Bones], [Hundred-Eyed Demon], [Myriad-Eyed Demon], [Soul-Eating Brain] (release version content).
Optimized several sound effects.
Other Changes
Adjusted the difficulty curve of enemy lineups in the Fluorescent-Green Astral Realm.
Files
Kernel_v0.7.14.zip 360 MB
53 days ago
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Kernel
A pixel-art auto-battler card game.
Status | In development |
Author | archzodo@gmail.com |
Genre | Card Game, Strategy |
Tags | auto-battler, card-battler, Indie, Pixel Art, Roguelike, roguelike-deckbuilder, Roguelite, Singleplayer |
More posts
- Kernel v0.7.13 Update Content90 days ago
- Kernel v0.7.12 Update ContentJun 19, 2025
- Kernel v0.7.11 Update ContentJun 18, 2025
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